This is the project I have been working on during my time at Infinite Minds Academy. This project is a VR game call Infinite VR Impact. I am one of the 3D modelers responsible for modelling characters, some environments and props and also do some simple animation. 

The style for this game is simple color. 

For texturing, I created a few atlas maps consisting of color checkers using Photoshop and then dropped my models UV into the respective color island. 

There are some models with image texture, so I have to spread the UV properly.

I used Maya to model and then send it to the game designer to import into Unity.
Character Assets
Environment and Prop Assets
Atlas Map Texture Images
Majority are 32 x 32 pixel except some are 64 x 64 pixel
VR Gameplay Video
An overview of the game using VR headset
Infinte VR Impact
Published:

Infinte VR Impact

Published: